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Summer Camp Fees
and Registration

Cost: $195 per camp (there are no multiple discounts or family discounts). Camps during July 4th week are $156 (4 days).

Tuition is not refundable unless another paying student can replace your child. If your child is unable to attend the camp you signed up for, you may switch to a different camp if an opening is available. No change requests will be processed the week prior to camp.

We only refund tuition if Rock-it Science cancels a camp or if the camp you request is full.

Registration is by email or regular mail -- no phone registration.

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Location: Programs are held in our laboratory/classroom at:
Rock-It Science
2110 Walsh Ave., Ste. F
Santa Clara, CA 95050
See Map & Directions

Big Lens
Solar Furnace

Dry Ice
Dry Ice


Exploding Bubbles

Camps may be filmed for training or promotional purposes. Parents, siblings, and visitors in camera range may also be filmed.

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2012 Summer Camp Descriptions

Each day we will select two or three experiments from the lists below, depending on weather and ability of the students. We reserve the right to change the subjects as necessary to meet the needs of the children. The age group for all programs is 5 - 11. All students will be together for the introduction and story part of the lesson, but for most of the experiments they will be split randomly into two groups.

Fire-Breathing Dragons | Vampire Bunnies | Outsmart Mr. Fred | Frankenstein

 

Fighting with Fire-Breathing Dragons
Each day we will select two or three experiments from the following list, depending on weather and ability of the students. We reserve the right to change the subjects as necessary to meet the needs of the children. The age group for all programs is 5 - 11. Most days, there are three lessons, and all students are together for the opening part of the lesson. Then we randomly split them into two groups for the story and the hands-on experiment.

  • Launching Water Balloons: What better way to douse the dragon’s fire? Use our 12-foot-tall slingshot to make water balloons disappear.
  • Smoke Rings: This is useful for distracting ridgeback dragons. Use stage fog to create smoke rings from all sorts of containers.
  • Hovercraft: Float heavy weapons over land and water right to the dragon’s lair.
  • Parachutes: These are handy if the dragon decides to give you a toss from up in the clouds.
  • Cork Shooters: With loud noises and flying objects you can create a diversion.
  • Straw Rockets: No dragon will be safe in the sky. These go so high they seem to disappear.
  • Soap Bubbles: It turns out that dragons are deathly afraid of bubbles!
  • Water Bottle Rockets: A barrage of water bottle rockets will put out the fire and scare away all but the bravest dragon.
  • Launching Film Cans: Using dry ice we can hide in the fog and launch objects with impunity.
  • Trebuchets: I wonder if dragons like grapefruit? Either way, they are going to get some!
  • Roller Coasters: Dragons just can’t resist trying to eat people riding on roller coasters. Better make yours go fast!
  • Crushing Castles: Build a castle and then knock it down with arrows from a ballista.
  • Stomp Rockets: Dragons love eating messengers, but it might be possible to send a message by way of a simple rocket.
  • Curveball and Frisbees: Dragons just don’t know what to do about things that don’t fly straight.
  • Balloon Rockets: When dragons see these, they get so furious that they start fighting with each other.

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What to Do When Vampire Bunnies Attack
Each day we will select two or three experiments from the following list, depending on weather and ability of the students. We reserve the right to change the subjects as necessary to meet the needs of the children. The age group for all programs is 5 - 11. Most days, there are three lessons, and all students are together for the opening part of the lesson. Then we randomly split them into two groups for the story and the hands-on experiment.

  • Echoes: Vampire bunnies do not like loud noises… discover how to amplify very small sounds into incredibly loud sounds without using any electricity and then make them echo.
  • Glove Bagpipes: And vampire bunnies change into something else when confronted by a moose playing bagpipes.
  • Marshmallow Cannons: Never look directly into the eyes of a vampire bunny or you will become hypnotized. Ddiscover a way to shoot marshmallows around corners!
  • Catapults: Vampire bunnies love to chase evil Mister Fred’s minions. So all you have to do is make his minions go far away.
  • Foam Cutters: Vampire bunnies can fly, but they have poor eyesight. Can you find a way to stop them?
  • Shrinky Dinks: Strangely enough, vampire bunnies like to eat miniature stained glass windows. Discover how to make a bunch of them fast!
  • Bouncing Goo: If you can set a trap with something sticky and gooey, perhaps you can capture a live vampire bunny.
  • Magnetic Creatures: How can you collect a whole flock of vampire bunnies with airplanes and magnets?
  • Screaming Metal: Hear the screams of agony as you force pieces of metal against dry ice… can this be used to freeze the brains of the vampire bunnies?
  • Water Defying Gravity: If you give the vampire bunnies lots of salty food, maybe you can lure them into a trap with a cup of cold water as the bait. Make water go uphill, stay in a jar that is upside down over your head, and squirt out of a fountain all by itself.
  • Mountain Rescue: Use rock-climbing equipment to lift each other off of the ground so that you can get up into the vampire-bunny-eating trees.
  • Boomerangs: Experiment with ways to make all sorts of shapes fly back to you and perhaps even smack a vampire bunny on the back of the head.
  • Sunken Ships: Since vampire bunnies love cheeseburgers, try to find a cheap way to float one billion cheeseburgers out to their island.
  • Static Levitation: Use invisible forces to make ghostly shapes float through the air and scare off the vampire bunnies.
  • Water-Powered Rocket Car: This is literally a drag-racer. Try to find a way to make your rocket car go the furthest while carrying a cheeseburger.

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Outsmarting Evil Mister Fred
Each day we will select two or three experiments from the following list, depending on weather and ability of the students. We reserve the right to change the subjects as necessary to meet the needs of the children. The age group for all programs is 5 - 11. Most days, there are three lessons, and all students are together for the opening part of the lesson. Then we randomly split them into two groups for the story and the hands-on experiment.

  • Flash Paper: Evil Mister Fred likes to smoke cigars. Let’s give him some that burn really fast, medium, or slow and the put chemicals in them to make them burn red, blue, green, violet, and bright orange.
  • Secret Sand: The sink in evil Mister Fred’s castle leaks and he uses plain old sand to soak up the water so that it doesn’t drip downstairs on his bed. Shall we give him some new colorful sand?
  • Cartesian Divers: Evil Mister Fred likes to toss visitors in the well with rocks tied to their mustaches. Is there anything you can give the minions so that they can rescue their buddies?
  • Glow Sticks: Of course, evil Mister Fred makes his trapped prisoners eat dinner in the pitch-black darkness of the dungeon. Is there any way the prisoners can scare evil Mister Fred so badly that he will let them have the lights on?
  • Yanking the Tablecloth: Evil Mister Fred thinks it is funny to put ten minions on a carpet near the edge of a cliff and then yank the carpet right out from under them. Is there any way to make it so that the minions don’t fly over the edge?
  • Destructive Testing: Evil Mister Fred lets his victims choose the material that would be used to tie them up dangling from the branches of a tree in the jungle. Can you guess which material would give them the best chance to escape?
  • Dry Ice: Evil Mister Fred has spies everywhere. How can Jack and Jill sneak chocolate ice cream, cakes, and hacksaws into his dungeon to help the prisoners escape?
  • Collapsing Bridges: There are trolls living under the bridge, and evil Mister Fred has a plan to make Jack and Jill’s friends fall into the troll’s open mouth. What can Jack and Jill do to make it across safely?
  • Popcorn Volcano: Evil Mister Fred has sabotaged Jack and Jill’s airplane so that it is going to crash. What can they do?
  • Helium Balloons: Evil Mister has trimmed the feathers on the wings of the flying whales… how can Jack and Jill help them land safely?
  • Foosh! and Boom!: Evil Mister Fred commanded his minions to sneak up on an unsuspecting village and tickle them mercilessly. Is there any way Jack and Jill can warn them?
  • Oscillating Pendulum: Tarzan is swinging through the jungle on vines, but evil Mister Fred has made the trees so that they can jump right into his path. How can Jack and Jill keep Tarzan from going splat?
  • Wind Chill Factor: Evil Mister Fred made a deal with the sun to cook all the frogs migrating from Florida back to Las Vegas. Can Jack and Jill find a way to keep them from drying out, shriveling up, and blowing away?
  • Rolling Forever: Evil Mister Fred has cursed the Jack-and-Jill-O’Lanterns so that if they stop rolling, even for two seconds, they will die. What shall they do?
  • Burn Money: Evil Mister Fred made a new law that everything had to be bought with burning money, but the stores would not accept burned money. How can Jack and Jill outsmart him?

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Frankenstein's Lab (Mostly chemistry and electricity)
Each day we will select two or three experiments from the following list, depending on weather and ability of the students. We reserve the right to change the subjects as necessary to meet the needs of the children. The age group for all programs is 5 - 11. Most days, there are three lessons, and all students are together for the opening part of the lesson. Then we randomly split them into two groups for the story and the hands-on experiment. NOTE: The week of July 2nd, this camp will be only 4 days (NO camp on Wednesday), and the price is discounted. The week of July 30th, it will be the regular 5 days.

  • Laser Sound Waves: Scream into a cup and see what kinds of vibrations your voice makes.
  • Exploding Film Cans: A little spark plus a little breath spray creates a loud bang, and away it goes!
  • Dry Ice: Make fog, bubbling potions, and screaming pieces of metal with this versatile material.
  • Ice Cream: Melt some ice cream and then try to freeze it again with ice cubes.
  • Solar Furnace: Melt a penny in 30 seconds, create instant flames on wood, and turn a rock into hot lava!
  • Tesla Coil: Create a monster face with long squirming snakes of electricity coming out of its eyes and ears.
  • Van De Graaf Generator: Create lightning bolts, levitate pie tins, and make your long hair stand on end with static electricity.
  • Electric Guitar: Frankenstein can only be calmed down by the ear-splitting sound of feedback from an electric guitar. Use the amplifiers and pick-up coils to see what damage you can do.
  • Hand-Crank Electricity: Spin a generator hooked up to motors, lights, fans, bells, and electromagnets to see how it feels.
  • Calcium Carbide: Water plus smelly rocks plus a spark makes big boom!
  • Burn Things With Electricity: Thomas Edison had way too much fun burning things up with electricity, so we will too.
  • Hot, Cold, and Fizzy: Mix chemicals together and watch them change color, feel them change temperature, smell them getting nasty, and hear the bag pop!
  • Kill the Candle: In our un-birthday party we will snuff out the lives of dozens of candles in the interest of science.
  • Earthquakes: Try to build a building that will be totally destroyed by the earthquakes created on our earthquake table.
  • Exploding Bubbles: Hear what happens when an innocent little blob of soap bubbles is held next to a candle flame.

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